“Which one of you got hit by the flame thrower?” he asks sixth graders Kapri Ezakovich and Aubrey Hartman as their campaign fires up. He volunteered to help with the club last fall, after meeting Bricker through the game store Dungeons & Javas. Alex Hernicz, a paralegal with the Army JAG, presides as dungeon master over a four-top. They’re referring to the quiet, long-haired blond girl who perches nearby and giggles good-naturedly at the ribbing she’s taking for her character’s choices.ĭown the hall in the library, where two groups have migrated due to lack of space in the classroom, Sgt. “And it’s not even the first time,” adds one of his players. “She dropped a bomb in a shop while standing right there,” says dungeon master Keegan Berry, a 13-year-old eighth grader who’s leading one of the afternoon’s five D&D campaigns, or games in D&D lingo. Everywhere you look there are dice - four-sided, six-sided, eight, 10, 20 - mandatory for the game of chance that comes down to how you roll. So does the sugar intake - boxes of pastries and cans of pop are scattered about. At 4 p.m., the kids write their names on a sign-in sheet and wander into Christal Bricker’s geography and history classroom where they settle in around long tables.
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